God of Swiftness
Hermes Boons
Hermes improves speed, mobility, evasion, chance-based effects, and wealth without occupying a core god slot.
Hermes Boons
Speed, utility, Infusion, and Legendary rewards.
| Boon | Type | Effect / Value | Element | Prerequisite |
|---|---|---|---|---|
Nimble Limbs | Passive | Your Attack, Special, and Cast are faster. +10% /+15% /+20% /+25% | Earth | None |
Racing Thoughts | Passive | Your Omega Moves channel faster. +15% /+20% /+25% /+30% | Earth | None |
Winner's Circle | Cast | You channel your Omega Cast faster, and your Casts deal damage and expire faster. +100% /+125% /+150% /+175% | Earth | None |
Nitro Boost | Sprint | Your Sprint is 15% faster and grants a barrier that ignores instances of damage. 1 hit /2 hits /3 hits /4 hits | Fire | None |
Stutter Step | Sprint | You can Dash more frequently. +25% /+30% /+35% /+40% | Earth | None |
Hasty Retreat | Passive | Gain Dodge chance and move speed for each Boon you have. +0.5% per Boon /+0.75% per Boon /+1% per Boon /+1.25% per Boon | Air | None |
Hard Target | Passive | Most foes' ranged shots are slower. -30% /-40% /-50% /-60% | Air | None |
Quick Buck | Passive | Gold you gain is worth more. Receive 100 Gold now, plus the bonus. +20% /+30% /+40% /+50% | Air | None; not offered in Asphodel. |
Mean Streak | Passive | Each slain foe raises your damage for the next 45 Sec. +1% /+1.5% /+2% /+2.5% | Air | None |
Travel Deal | Passive | Your first purchase in each Location costs less Gold, and another item appears afterward. -5% /-10% /-15% /-20% | Fire | None |
Success Rate | Passive | Your chance-based effects are more likely to occur, except Dodge or Daze. 30% /40% /50% /60% | Water | One of: Sea Star; Divine Vengeance or Double Strike; Dazzling Display or Extra Dose; Pressure Points, Vital Signs, Lethal Snare, Death Warrant, or Killing Stroke; Grisly Gain, Visceral Impact, Mutual Destruction, Grievous Blow, or Profuse Bleeding; Arterial Spray. |
Tall Order | Infusion | While you have at least 8 Earth, 8 Water, 8 Air, or 8 Fire, you deal more damage. +25% damage | None | 3 Earth, 3 Water, 3 Air, or 3 Fire Essence |
Paid Dues | Legendary | Whenever you take damage, you lose Gold before you lose Life. -3 Gold per damage point | Air | One of: Nimble Limbs, Racing Thoughts, Hard Target, Winner's Circle, Stutter Step, Hasty Retreat, Mean Streak, or Nitro Boost. |