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God of Swiftness

Hermes Boons

Hermes improves speed, mobility, evasion, chance-based effects, and wealth without occupying a core god slot.

Hermes Boons

Hermes Boons

Speed, utility, Infusion, and Legendary rewards.

Boon Type Effect / Value Element Prerequisite
Nimble Limbs Passive Your Attack, Special, and Cast are faster. +10% /+15% /+20% /+25% Earth None
Racing Thoughts Passive Your Omega Moves channel faster. +15% /+20% /+25% /+30% Earth None
Winner's Circle Cast You channel your Omega Cast faster, and your Casts deal damage and expire faster. +100% /+125% /+150% /+175% Earth None
Nitro Boost Sprint Your Sprint is 15% faster and grants a barrier that ignores instances of damage. 1 hit /2 hits /3 hits /4 hits Fire None
Stutter Step Sprint You can Dash more frequently. +25% /+30% /+35% /+40% Earth None
Hasty Retreat Passive Gain Dodge chance and move speed for each Boon you have. +0.5% per Boon /+0.75% per Boon /+1% per Boon /+1.25% per Boon Air None
Hard Target Passive Most foes' ranged shots are slower. -30% /-40% /-50% /-60% Air None
Quick Buck Passive Gold you gain is worth more. Receive 100 Gold now, plus the bonus. +20% /+30% /+40% /+50% Air None; not offered in Asphodel.
Mean Streak Passive Each slain foe raises your damage for the next 45 Sec. +1% /+1.5% /+2% /+2.5% Air None
Travel Deal Passive Your first purchase in each Location costs less Gold, and another item appears afterward. -5% /-10% /-15% /-20% Fire None
Success Rate Passive Your chance-based effects are more likely to occur, except Dodge or Daze. 30% /40% /50% /60% Water One of: Sea Star; Divine Vengeance or Double Strike; Dazzling Display or Extra Dose; Pressure Points, Vital Signs, Lethal Snare, Death Warrant, or Killing Stroke; Grisly Gain, Visceral Impact, Mutual Destruction, Grievous Blow, or Profuse Bleeding; Arterial Spray.
Tall Order Infusion While you have at least 8 Earth, 8 Water, 8 Air, or 8 Fire, you deal more damage. +25% damage None 3 Earth, 3 Water, 3 Air, or 3 Fire Essence
Paid Dues Legendary Whenever you take damage, you lose Gold before you lose Life. -3 Gold per damage point Air One of: Nimble Limbs, Racing Thoughts, Hard Target, Winner's Circle, Stutter Step, Hasty Retreat, Mean Streak, or Nitro Boost.