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Chaos Boons

Each Chaos Boon combines a temporary Curse with a random permanent Blessing. Rarity affects only the Blessing, and repeated Blessings stack additively.

Chaos Boons

Curses

Temporary penalties that last for a set number of Encounters, Locations, or Boon choices.

Name Type Description / Value Element Prerequisite
Pauper's Curse You cannot earn Gold. 3 or 5 Encounters None None
Atrophic Curse Your maximum Life is reduced. 3 or 5 Encounters; -20 or -29 Life None Cannot be obtained while White Antler is equipped.
Enshrouded Curse Location reward previews are hidden. 4 or 6 Locations None None
Excruciating Curse You take more damage. 3 or 5 Encounters; +20% or +50% damage taken None None
Maimed Curse Each Attack damages you, but cannot reduce you below 1 Life. 3 or 5 Encounters; 3 or 6 damage None None
Flayed Curse Each Special damages you, but cannot reduce you below 1 Life. 4 or 6 Encounters; 3 or 6 damage None None
Caustic Curse Slain foes toss an Inferno-Bomb at you. 3 or 5 Encounters None None
Slothful Curse You move and Sprint slower. 3 or 5 Encounters; 40% or 60% slower None None
Gagged Curse Each Omega Move damages you. 3 or 5 Encounters; 5 or 8 damage None None
Ordinary Curse The next Boons you find are limited to Common blessings. Next 2 or 3 Boons None None
Addled Curse Each Cast damages you, but cannot reduce you below 1 Life. 3 or 5 Encounters; 3 or 6 damage None None
Neurotic Curse Your Dash consumes Magick when enough is available. 3 or 5 Encounters; 10 or 20 Magick None None
Fixated Curse Whenever you use Magick, Prime it until this curse expires. 3 or 5 Encounters None None
Rejected Curse Boons have one fewer blessing to choose from. Next 2 or 4 Boons None None
Paralyzing Curse Taking damage stuns you, with a 1.5 Sec. cooldown. 3 or 5 Encounters; 0.5 or 1.4 Sec. None None
Expiring Curse Clear the required Encounters within 120 Sec. or take 500 damage. 2 or 3 Encounters None None
Barren Heroic Your Arcana Cards have no effect. 3 or 6 Encounters None Any other Chaos Boon

Blessings

Permanent rewards that activate after the Curse ends. They cannot be upgraded with Poms or sold.

Name Type Description / Value Element Prerequisite
Strike Blessing Afterward, your Attacks deal more damage. +20%–50% /+30%–75% /+40%–100% /+50%–125% None None
Flourish Blessing Afterward, your Specials deal more damage. +30%–60% /+45%–90% /+60%–120% /+75%–150% None None
Chasm Blessing Afterward, your Casts deal more damage. +20%–50% /+30%–75% /+40%–100% /+50%–125% None None
Soul Blessing Afterward, gain maximum Life. +26–35 /+52–70 /+78–105 /+104–140 None None
Favor Blessing Afterward, Boons are more likely to be Rare or better. +40%–50% /+54%–67% /+67%–84% /+80%–100% None None
Affluence Blessing Afterward, any Gold you gain is worth more. +40%–60% /+80%–120% /+120%–180% /+160%–240% None None
Mind Blessing Afterward, gain maximum Magick. +30–40 /+45–60 /+60–80 /+75–100 None None
Will Blessing Afterward, restore Magick every 1 Sec. 4–6 /8–12 /12–18 /16–24 None None
Revelation Blessing Afterward, you channel Omega Moves faster. +10%–15% /+15%–22% /+20%–30% /+25%–37% None None
Creation Blessing Afterward, gain Earth, Water, Air, Fire, and Aether. +1 each /+2 each /+3 each /+4 each None None
Talent Blessing Afterward, you use less Magick. -20%–30% /-30%–45% /-40%–60% /-50%–75% None None
Celerity Blessing Afterward, you move and Sprint faster. +30% /+40% /+50% /+60% None None
Revival Blessing Afterward, restore Life whenever you exit a Location. 3–4 /9–12 /15–20 /21–28 None None
Discovery Blessing Afterward, gathering tools can find +100% resources. +56%–70% /+64%–80% /+72%–90% /+80%–100% None None
Chant Infusion Blessing Afterward, Omega Moves deal more damage for each Aether you have. +30% /+36% /+42% /+48% None 1 Aether
Defiance Legendary Blessing Afterward, gain one Death Defiance use this night. +1 Death Defiance None Any other Chaos Boon